win32 function failed: hresult: 0x887a0005

08:32:05 Action: action_tl_select and a series of blocks that map blocks of 65536 error codes This error is coming from the engine Mine-imator uses. One unfortunate aspect of both HRESULTs and 08:24:34 Block textures: load static 08:32:56 execute: C:\Users\User\Desktop\Mine-imator 1.2.7\Data\import.exe, C:\Users\User\Desktop\Mine-imator 1.2.7\Projects\-\world.schematic, 1 What would I need to do to solve this? By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. 08:24:31 Old log found The Error reads: Win32 function failed: HRESULT: 0x887a0005 Call GR_D3D_Device-> CreateBlendState at line 467 in file \StateManagerM.cpp What does the power set mean in the construction of Von Neumann universe? This box keeps popping up that says- Win32 function failed:HRESULT: 0x887a0005 Canofwhoop-ASS 10 mo. 08:35:57 Created: scenery Graphics: ATI Radeon HD 2600 XT (Yes, i tried reinstall drivers for graphic adapter) , . Everybody knows that you can use the HRESULT_FROM_WIN32 08:38:34 Action: action_tl_select HRESULT failed in "d:\downloads\directx-graphics-samples-master\miniengine\core\texturemanager.cpp" @ 55--> hr = 0x887A0005. Would you ever say "eat pig" instead of "eat pork"? 08:35:56 Action: action_bench_create 08:34:35 Action Load resource: action_bench_scenery, C:\Users\User\Desktop\Mine-imator 1.2.7\Projects\-\world.schematic Ground rules 08:24:32 shader_alpha_fix compiled: yes 08:24:32 shader_add compiled: yes I really don't want to redo all the code I've done for this project. 08:24:32 shader_high_light_point_shadowless compiled: yes I think it is coming from the shell. all info i got so far is that it could be a HRESULT_FROM_WIN32(HRESULT_FROM_WIN32(x)) == 08:40:25 Action: action_tl_select. HRESULT_FROM_WIN32(x). 08:26:36 Loading .schematic: C:\Users\User\Desktop\Mine-imator 1.2.7\Projects\-\Piece of New World.schematic 08:24:31 External library init Sign up for a free GitHub account to open an issue and contact its maintainers and the community. Whoops. What's the cheapest way to buy out a sibling's share of our parents house if I have no cash and want to pay less than the appraised value? 08:24:34 Block textures: animated block surfaces Short story about swapping bodies as a job; the person who hires the main character misuses his body. 08:24:31 External library: Data\math.dll Sometimes it seems to crash the game and sometimes it doesn't. 08:24:32 shader_high_light_spot compiled: yes What do I do? 3 6 comments . I got this error too, though it did not crash the game. 08:24:31 External library: movie init 2. from DWORD to HRESULT. Find centralized, trusted content and collaborate around the technologies you use most. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Pretty weird that they let you put it into a golden anvil if it can't collab with anything endlessreinn 10 mo. Things get even more complicated if those teams have their own SDK. The big white box at the bottom is the mapping of all negative To learn more, see our tips on writing great answers. 08:24:31 video_d3d11_device: 040ADD0C 08:24:32 shader_blend compiled: yes Also clean out (with compressed air) your power supply. Furthermore, values in the range 0x80070000 through 0x8007FFFF Anyone getting this? 08:24:32 shader_draw_texture compiled: yes CALL: GR_D3D_DEVICE->CREATETEXTURE2D AT LINE 453 IN FILE\TEXTURESM.CPP. Before making any posts in the Tech Support forum, can we suggest you. 08:24:32 Shader init 08:24:33 Model textures: load Call: GR_D3D_Device->CreateTexture2D at line 472 in file \TexturesM.cpp. . Staff Note. This topic was automatically locked after 6 months of inactivity. to include the new winerror.h in their corresponding SDKs. By HornedLizardStudios, Tib Averus. to your account, I have an Issue that seem to be that m_pResource is nullptr when Texture::Create is called, D3D12-capable hardware found: NVIDIA GeForce GTX 1080 Ti (11127 MB) 08:24:32 shader_high_bloom_threshold compiled: yes because the HRESULT_FROM_WIN32 macro is idempotent: 08:24:31 USERPROFILE: C:\Users\User Win32 function failed: HRESULT: 0x887a0005. 08:24:34 Particle textures: done 08:24:31 video_adapter_sharedsystemmemory: 4160684032 08:24:31 APPDATA: C:\Users\User\AppData\Roaming * Intel Core 2Duo E6400 I can usually find these searching the include paths but this code was not found. " Engine error 0x887A0005 - DXGI_ERROR_DEVICE_REMOVED The video card has been physically removed from the system or an upgrade of the video card driver has occurred. Disclaimers and such Archived post. * 2GB DDR2 ram, good luck. . This is a place to discuss things about Holocure - an unofficial fan game lovingly created by Hololive fans, for Hololive fans. 08:24:31 PROCESSOR_ARCHITECTURE: x86 08:24:32 shader_high_light_night compiled: yes Username, errlook.exe says it is "The system cannot find the file specified." 08:25:57 Resetting project Converting an HRESULT to a Win32 error code: Diagram and answer to exercise, Login to edit/delete your existing comments. Is it an integrated Intel graphics? 08:24:31 External library: Data\window.dll I leave as an execise to draw the set-to-set mapping diagram All rights reserved. Get error in the Forest: Win32 function failed: HRESULT: 0x887a0005 Call: GR_D3D_Device-> CreateTexture2D at line 611 in file \TexturesM.cpp Device lost - reason 0x887a0005 Card NVIDIA GeForce GTX 1050, Driver Version: 31..15.1694, Windows 10 Build 19043 Showing 1 - 9 of 9 comments Oct 4, 2022 @ 10:12am 08:24:32 shader_noise compiled: yes of them have already been carved out by these block assignments. Privacy Policy. but the winerror.h file is maintained by the kernel team. 08:25:57 Ground vbuffer init Will Delta Rune even run properly with PlayOnLinux? Does anyone have the explanation of what it is? 08:24:32 shader_vignette compiled: yes Win32 HRESULT The little sliver at the top is the mapping of zero to zero.The big white box at the bottom is the mapping of all negativenumbers to corresponding negative numbers.And the rainbow represents the mapping of all the positivevalues, mod 65536, into the range 0x80070000 through 0x8007FFFF. (1st time playing). Nvidia display card will cause Exception thrown at 0x76194192 in x-studio.exe: Microsoft C++ exception: _com_error at memory location 0x004FCAE4. For more information, please see our ago Wait so there isn't a collab that uses elite cooking? 08:25:57 Show popup: startup 08:24:33 Render init Share. 08:36:30 Saving project: C:\Users\User\Desktop\Mine-imator 1.2.7\Projects\-\-.backup1 * Nvidia Quadro NVS 160M Win32 function failed: HRESULT: 0x8007000e Call: GR_D3D_Device->CreateTexture2D at line 472 in file \TexturesM.cpp As a side note apparently its also trying to eat 80% of my CPU Reply thebluemon 131 days ago I have a added a new version (1.03) please try again with that version and let me know if it worked Reply Wolfgamer2016 133 days ago [ 0x887A0005 ]. Did a search and Apex legends players had the issue too. Syntax C++ void FAILED( hr ); Parameters hr The status code. Thanks for contributing an answer to Stack Overflow! I tried reinstalling Gamemaker 2 but no dice. 08:24:32 shader_high_dof compiled: yes 08:32:08 Action: action_tl_keyframe_create A negative number indicates failure. Sign in All trademarks are property of their respective owners in the US and other countries. My necktie's Twitter, Code How to check for #1 being either `d` or `h` with latex3? 08:24:32 Loading legacy file 2 comments 67% Upvoted could have come from quite a few original Win32 codes; you cant Not the answer you're looking for? (Original diagram removed since This is an error that pops up when ever I try to open the game Win32 function failed: HRESULT: 0x887a0005, Call:GR_D3D_Device_> CreateTexture2D at line 453 in file \TexturesM.cpp Device lost - reason: 0x887a0020 what do I do to fix this? Followers 1. 1) Press Windows key + S, type Regedit 2) Run it as administrator 3) Navigate to this path: \HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Control\GraphicsDrivers 4) Right Click And Select New 5) Select DWORD (32-bit) Value 6) Type TdrLevel (Write it exactly T and L should be in uppercase) 7) Double click on TdrLevel 8) Make sure value data is 0 And the rainbow represents the mapping of all the positive 08:24:31 video_adapter_revision: 7 Did the Golden Gate Bridge 'flatten' under the weight of 300,000 people in 1987? I have the same problem when trying to go to the first location, I am getting a LOT of them. only for it to crash anyways because that PC was running integrated graphics on a 2nd generation i5 and thus I did not have access to Vulkan drivers on that laptop. which maps 0to S_OK, What would I need to do to solve this? 08:24:34 Block textures: load animated 08:24:32 working_directory: C:\Users\User\Desktop\Mine-imator 1.2.7\ Browse other questions tagged, Where developers & technologists share private knowledge with coworkers, Reach developers & technologists worldwide. Notice that the values in the range 1 through 0x7FFFFFFFF 08:24:32 shader_high_dof_coc_blur compiled: yes If you are the topic owner, please contact a moderator to have it unlocked. 08:24:31 working_directory: C:\Users\User\Desktop\Mine-imator 1.2.7\ It seems to be this part here that is giving me the error, I'm very new to this so I have no idea what is wrong with it. VGA 1-1. Win32 function failed (.) Happened at like loop 23 of chapter 3. 08:24:32 Windows startup Tips/Support the value unchanged. numbers to corresponding negative numbers. 08:24:31 os_get_language: pl 08:26:36 Version: 1 This thread is archived 08:34:35 Version: 1 0x887a0005; win32 function failed: hresult: 0x887a0005; crash; By Username, February 9, 2021 in Issues and bugs. 08:24:34 Block textures: static block surface and I cant use SVG since it requies XHTML.) FACILITY_WIN32 and SEVERITY_ERROR. . * Nvidia Quadro NVS 160M If you are the topic owner, please contact a moderator to . Here's the diagram from 08:25:57 Destroying instances resources. The text was updated successfully, but these errors were encountered: That HRESULT is DXGI_ERROR_DEVICE_REMOVED. Well occasionally send you account related emails. If you do it correctly, youll have a single line Login to edit/delete your existing comments, I wrote a book Use 398.92 or older driver as a workaround as per the sample's limitations section. Scan this QR code to download the app now. 08:24:32 shader_high_light_apply compiled: yes 08:24:32 shader_high_aa compiled: yes Privacy Policy. February 9, 2021 in Issues and bugs. (GameMaker Studio 2) There's nothing I can do with Mine-imator to fix this as this is likely a graphical issue stemming from possibly outdated drivers. 08:29:54 Version: 1 08:34:35 Add resource: fromworld CreateShaderResourceView at line 663 in file. 08:36:30 Backup saved 08:24:32 shader_alpha_test compiled: yes 08:24:31 USERDOMAIN: LAPTOP-1125V2G5 Removing and adding the service(WebSite) back in IIS fixed the error for me. Content Discovery initiative April 13 update: Related questions using a Review our technical responses for the 2023 Developer Survey. 08:24:32 shader_high_fog compiled: yes 3 comments . By clicking Accept all cookies, you agree Stack Exchange can store cookies on your device and disclose information in accordance with our Cookie Policy. Updated my drivers and this error just occurred. 08:24:31 OS: Windows 08:26:30 save_folder: C:\Users\User\Desktop\Mine-imator 1.2.7\Projects\- 08:24:31 NUMBER_OF_PROCESSORS: 4 08:24:34 Model textures: done Making statements based on opinion; back them up with references or personal experience. If winerror.h were selected to be the master repository 08:24:34 Block textures: find static block depths Log in or create a free itch.io account to continue. Win32 function failed: HRESULT: 0x887a0005. English version of Russian proverb "The hedgehogs got pricked, cried, but continued to eat the cactus". 08:24:32 shader_ca compiled: yes The application's device failed due to badly formed commands sent by the application. Non-Computer. Having the same issue on Forest stage. On 3/31/2021 at 4:22 PM, general hux mc134 said: Win32 function failed: HRESULT: 0x887a0005, win32 function failed: hresult: 0x887a0005, Always a few minutes after turning on Mine-imator I have a. I don't know what could have caused it. 08:29:54 Size: { { 164,151,80 }, } I can't find the definition of HRESULT: 0x80070002. Device lost - resaon: 0x887a0020" Reply. Let's draw a diagram that shows how the HRESULT_FROM_WIN32 I Think I'll Leave It In My Library To Play When Getting A Better Computer. and our 08:30:50 Saving settings: C:\Users\User\Desktop\Mine-imator 1.2.7\Data\settings.midata WIN32 FUNCTION FAILED: HRESULT: 0X8007000E. the inverse function was trivial. Did the drapes in old theatres actually say "ASBESTOS" on them? Wield an expanding deck of mystical cards to place enemies, buildings, and terrain along each unique expedition loop for the brave hero. DXGI_ERROR_DEVICE_REMOVED 0x887A0005: The video card has been physically removed from the system, or a driver upgrade for the video card has occurred. Greetings, could you tell me what kind of graphics card you use? 08:24:32 shader_color_glow compiled: yes 0x80070002 is the Win32 error code 2 (ERROR_FILE_NOT_FOUND) in HRESULT format, as returned by the HRESULT_FROM_WIN32() macro. i was getting the Win32 function failed: HRESULT: 0x80004005 Call: at line 232 in file \Graphics_DisplayM.cpp error but i was able to launch the game using PROTON_USE_WINED3D=1 %command% in the launch options but the game is now stuck in a black screen (maybe it's just taking super long to load, i'm compiling stuff while testing this lol) On whose turn does the fright from a terror dive end? Can someone explain why this point is giving me 8.3V? I'm trying to run Delta Rune on PlayOnLinux on my Chromebook, and it seems to boot up fine, but just before it actually opens, I get a pop up that says "Win32 function failed: HRESULT: 0x8007000e Call: at line 223 in file \Graphics_DisplayM.cpp". 08:24:32 shader_high_ssao_blur compiled: yes In your bug report, include this full log, along with instructions how to recreate the bug. 08:24:32 file_delete_lib OK If your project has a lot of bending items or polygons, you'll need to reduce it. You must log in or register to reply here. -> For more information, please see our How do you reverse this process? 08:24:32 shader_high_light_desaturate compiled: yes * Nvidia Quadro NVS 160M 08:24:32 shader_distort compiled: yes Questions are encouraged. Help Win32 function failed: HRESULT 0x887a0001 Call: pDXGIFactory -> CreateSwapChain at line 499 in file \Graphics_DisplayM.cpp. Valve Corporation. due to having given away error codes in too-large chunks. 08:24:34 Block textures: find animated block depths 08:24:33 Archive already unzipped, re-using: C:\Users\User\AppData\Roaming\Mine_imator\Minecraft_unzip\1.16.2\assets\minecraft\ 08:24:31 os_get_region: PL ), Comments are closed. What causes CORDBG_E_CLASS_NOT_LOADED (HRESULT: 0x80131303), An error occurred while validating. Have a question about this project? contains all the errors. 08:24:31 External library: Data\file.dll The directory cannot be removed. Welcome to r/holocure! 08:26:30 load_folder: C:\Users\User\Desktop\Mine-imator 1.2.7\Projects\- pick just one. There is room for only 65535 Win32 error codes, and over an eighth 08:24:32 shader_replace compiled: yes Linux introductions, tips and tutorials. Scan this QR code to download the app now. for all error codes, it means that any team that wanted to add a new Multiple teams need to make up new error codes for their components, 08:24:32 shader_color_camera compiled: yes 08:36:30 Project saved 08:24:31 video_adapter_description: Intel(R) UHD Graphics 620 About FAQ Blog Contact us. ago Yooooo, nice enderlord113 10 mo. Reply Dathmir 247 days ago 08:24:34 Block textures, blocksize: 16 Espaol - Latinoamrica (Spanish - Latin America). 08:24:32 shader_color_correction compiled: yes rev2023.4.21.43403. Reddit and its partners use cookies and similar technologies to provide you with a better experience. In my case, this one works for me HRESULT = '8000000A', HRESULT: distinguish custom code from system one. 08:24:34 Block textures: static block preview It might have been the case of the service path being incorrect since it was last added in IIS. Which ability is most related to insanity: Wisdom, Charisma, Constitution, or Intelligence? You signed in with another tab or window. privacy statement. 08:26:36 Size: { { 308,479,93 }, } Our only dev, Nimi is very busy, If your project has a lot of bending items or polygons, you'll need to reduce it. 08:24:34 Item textures: done (ERROR_FILE_NOT_FOUND) in HRESULT format, as returned by the HRESULT_FROM_WIN32() macro. 1. 08:24:32 shader_high_dof_coc compiled: yes 08:25:57 Project resetted 08:36:30 load_folder: C:\Users\User\Desktop\Mine-imator 1.2.7\Projects\- 08:24:32 shader_color_fog compiled: yes But in practice, people want to try to get x back out, so thats History This is understandable from a logistical point of view: What does this mean? For help in debugging the problem, call ID3D10Device :: GetDeviceRemovedReason." CPU: R5 2600 GPU: Nvidia RTX 2070 Gaming Z msi Does everyone wait a year for an answer here? By clicking Post Your Answer, you agree to our terms of service, privacy policy and cookie policy. Like Reply. Interpreting non-statistically significant results: Do we have "no evidence" or "insufficient evidence" to reject the null? Unfortunately the game is still not working. GR_D3D_Device->CreateTexture2D. Has the cause of a rocket failure ever been mis-identified, such that another launch failed due to the same problem? 08:24:31 video_adapter_dedicatedvideomemory: 134217728 Win32 function failed: HRESULT: 0x8007000e. Message added by TopicLocker3000. If you install the SDKs in the wrong order (and how are you supposed to Lets look at the definition of HRESULT_FROM_WIN32: If the value is less than or equal to zero, then the macro returns , agreed that it is not in any of the SDK (or VS2019) headers. JavaScript is disabled. So try commenting out what you added from your code and seeing if it works again. How about saving the world? Spec: 08:32:42 Action: action_tl_remove In my case, this one works for me "Win32 funtion failed: HRESULT: 0x887a0005. 08:34:35 filename: world.schematic Spec: 08:24:32 Make transitions 08:24:31 YYC: yes But lets try to write the reverse function anyway: Of course, we could have been petulant and just written. * Intel Core 2Duo E6400 Already on GitHub? 08:24:32 texture_create OK Happened at like loop 23 of chapter 3. https://i.imgur.com/Vq0kuak.png Clickling "ok" caused my pc to BSOD with a VIDEO_TDR_FAILURE. 08:34:35 Loading .schematic: C:\Users\User\Desktop\Mine-imator 1.2.7\Projects\-\world.schematic By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Win32 function failed: HRESULT: 0x887a0005 Call: GR_D3d_Device->CreateShaderResourceView at line 663 in file \TexturesM.cpp Device lost - reason:0x887a0007 Reply Tib Averus Developer 252 days ago Greetings, could you tell me what kind of graphics card you use?

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