(300 NP in total!) PARTNERSHIP INQUIRIES: eternalreturn@nimbleneuron.com, Event Period: Dec 30th, 2021 16:00 ~ Jan 2nd, 2022 16:00 (PT), Dec 30th, 2021 16:00 ~ Dec 31st, 2021 16:00, Dec 31st, 2021 16:00 ~ Jan 1st, 2022 16:00, Jan 1st, 2022 16:00 ~ Jan 2nd, 2022 16:00. Celine:Casting Detonate (W) immediately after casting Magnetic Compulsion (R) will no longer cause only a select amount of bombs to fuse. Event Period: July 1st, 2022 ~ July 4th, 2022 07:59 AM (PT) Items that have to be found in a specific zone will have an emphasized indicator. The anomaly then disappears, returning after 25 seconds. but is heralded as a chivalrous robber as she shares the wealth with the less fortunate. Rotation Characters will now be separately highlighted in Cobalt Protocol. As an Amazon Associate, we may earn commissions from qualifying Gain a stack of Swift Strides every 0.2m you move, up to 100. Subsequent uses of the transfer console are discounted by 3 Credits. The existing Recommended menu will be changed to Special Materials. 5. - Champion Jan will be available for purchase in game shop in the future. ALL RIGHTS RESERVED. Start the Eternal Evolution game. Late-game Recommendations feature will also tie into presets. Systems online. The Phantom Thief is headed to Lumia, so keep an eye on your stuff! When you fall below 20% HP, the shield is increased by 2 times. - Event NP rewards will expire 7 days after acquisition. There are no more keys left in this giveaway! Throughout the season, we released a lot of awesome stuff: emotes, skins, and more! As soon as you enter, you can no longer go back to Lumia Island. The new year leads to a wonderful new chapter in Lumia Island that we're hoping you all enjoy! *Each coupon lasts for the event duration written above. Complete various missions and Collect ER Points! After obtaining the 1,900 Points included in your ER Plus purchase, - Rewards will be automatically distributed after you log in to the game from Feb 16th after maintenance to Feb 20th 6:59 AM (PT). Find the coupon codes, and get NP, Sprays, and Profile Icons! It is non-refundable. Copyright Kakao Games Europe B.V. & Nimble Neuron Corp. All Rights Reserved. Purchasing all 3 infusions will now activate a reroll. Where do you type the code? Usually, Eternal Return Coupon Codes has an expiry date. Dec 22nd 2021 after maintenance ~ Wednesday, Jan 05th 2022 before maintenance; Find three hiden snowmen on the winter map! Redeem this code to get free gifts. Remote Drone GuideWith the new Saved Plans, players may preset items that theyd want a Remote Drone to bring to them for a more comfortable delivery experience. You can obtain Regeneration Cuffsthrough: Hunting Wolfs or Bears (excluding their first spawns), Rare (Blue) and Epic (Purple) Air supplies, Looting ally corpses in team modes when Rapid Reconstruction is no longer possible (Guaranteed drop), Use a Regeneration Cuff on any transfer console to hack it and and obtain a System Shutdown Code. Manage All ER Passes via the ER Pass Hub! Celine: Casting Magnetic Compulsion (R) as soon as her 5th Plasma Bomb (P) is spawning will no longer cause the Magnetic Compulstion Explosive to disappear. Play Eternal Return on your favorite platforms! Gain 1 stack per 1% HP lost in damage taken from enemy test subjects. The following items are included in the Season pack: . Redeem this code to get free gifts. Adjustments to Saved Plan RecommendationsSubjective ratings (downvotes, rating scores, etc.) Nomon00 10 mo. If selected, players can set 2 additional items in their Saved Plans. (Before: Showed if they are Active, Transferring, Transfer Complete, Disabled). Level 100 is the max level,100 ER Points are required to gain 1 level. Boar Improvements Survive with your crew! Boars will become more dynamic! The scoreboard will become hidden as Phase 4 starts to highlight the phase change. Keep up with Eternal Return on their Twitter, Instagram, and Facebook pages. A lot of people who can't find the codes from todays stream are found below. Damage 80/130/180/230/280(+Attack Power 50%) 80/130/180/230/280(+Attack Power 60%)(+Skill Amplification 80%), Damage 90/120/150/180/210(+Attack Power 45%) 90/120/150/180/210(+Attack Power 55%)(+Skill Amplification 65%), Cyclone Damage per Second 50/70/90 50/70/90(+Skill Amplification 10%), Damage 10/20/30(+Attack Power 20%) 10/20/30(+Attack Power 5%)(+Skill Amplification 20%), Damage 50/95/140/185/230(+Attack Power 50%) 50/95/140/185/230(+Attack Power 15%)(+Skill Amplification 60%), Eye of Azrael Extra Damage 80/135/190/245/300(+Attack Power 50%) 80/135/190/245/300(+Attack Power 50%)(+Skill Amplification 70%), Damage 20/40/60/80/100(+Attack Power 30%)(+Skill Amplification50%) 20/40/60/80/100(+Attack Power 5%)(+Skill Amplification 35%), Damage 60/90/120/150/180(+Attack Power 50%) 60/90/120/150/180(+Attack Power 20%)(+Skill Amplification 50%), Initial Chakram Damage 60/100/140(+Attack Power 65%) 60/100/140(+Attack Power 25%)(+Skill Amplification 60%), Chakram Damage 40/75/110(+Attack Power 50%) 40/75/110(+Attack Power 15%)(+Skill Amplification 25%), 1st Hit Damage 25/50/75/100/125(+Attack Power 35%) 25/50/75/100/125(+Attack Power 45%)(+Skill Amplification 60%), 2nd Hit Damage 25/50/75/100/125(+Attack Power 65%) 25/50/75/100/125(+Attack Power 70%)(+Skill Amplification 80%), Total Bleed Damage 120/150/180/210/240 30/55/80/105/130(+Attack Power 50%)(+Skill Amplification 20%), HP Recovery 10/17/24/31/38(+Attack Power 8%) 10/17/24/31/38(+Attack Power 8%)(+Skill Amplification 5%), Damage 50/100/150/200/250(+Attack Power 30/40/50/60/70%) 50/100/150/200/250(+Attack Power 42/54/66/78/90%)(+Skill Amplification 60%), Min Damage 100/225/350(+Attack Power 70%) 100/225/350(+Attack Power 90%)(+Skill Amplification 120%), Max Damage 250/375/500(+Attack Power 100%) 250/375/500(+Attack Power 120%)(+Skill Amplification 160%), Bleeding Damage 10/15/20 10/15/20(+Attack Power 6%)(+Skill Amplification 3%), Damage 28/40/52/64/76(+Attack Power 25%) 30/45/60/75/90(+Attack Power 20%)(+Skill Amplification 20%), Summon Damage 50/75/100/125/150(+Attack Power 25%) 50/75/100/125/150(+Attack Power 20%)(+Skill Amplification 20%), Recast Damage 50/75/100/125/150(+Attack Power 25%) 50/75/100/125/150(+Attack Power 20%)(+Skill Amplification 20%), Damage 8/16/24/32/40(+Skill Amplification 130%) 12/24/36/48/60(+Skill Amplification 100%), Damage 125/250/375(+Attack Power 35%) 125/250/375(+Attack Power 40%)(+Skill Amplification 50%), Ol! 216. Create or log in to your Alienware Arena account. Only 1 ER Pass can be active at a time, and it is possible to reactivate the previous ER Passes with NP. On the deserted Lumia Island, the seedy organization AGLAIA is conducting a secret experiment to perfect a new race of extraordinary humans. Get it while you can! In the future, weapon mastery will be more diverse and unique. To fit the changes, Cellular Damage, which was created as a bandage solution for the old Skill Amplification system, will be deleted. Cannot cleanse Airborne, Knocked back, or Grabbed. ago. This is a great chance you should grab right now. It is non-refundable. Get your ER Upgrade at a discount! In order to ensure that you can enjoy your Promo Codes, you'd better use it as soon as you get it. Champion Jan and 500 ER Points will be distributed as follows: logged in to your account from Feb 16th, 7:00 AM to 16th, 18:00 (PT)(before maintenance)- the rewards will be distributed the following day (Feb 17th). (P) Shield 75/125/175(+Attack Power 50%) Shield 75/125/175(+Attack Power 50%)(+Skill Amplification 50%), One Step, Two Step Damage 30/45/60/75/90(+Attack Power 20%) 30/45/60/75/90(+Attack Power 30%)(+Skill Amplification 30%), Hit Damage 100/150/200(+Attack Power 50%) 100/150/200(+Attack Power 50%)(+Skill Amplification 70%), Skill Amplification 0.5% conversion per 0.01 Attack Speed Skill Amplification 0.5 conversion per 0.01, Damage 25/35/45(+Attack Power 100%)(+2/3.5/5%of targets max HP) 25/35/45(+Attack Power 100%)(+Skill Amplification 50%)(+4/6/8% of targets max HP), Sentry Recall(W) Damage 40/70/100/130/160(+Attack Power 55%) 40/70/100/130/160(+Attack Power 20%)(+Skill Amplification 30%), Grappling Maneuver(E) Damage 50/80/110/140/170(+Attack Power 50%) 50/80/110/140/170(+Attack Power 20%)(+Skill Amplification 40%), 1st Hit Damage 100/150/200(+Attack Power 50%) 80/140/200(+Attack Power 20%)(+Skill Amplification 30%), 2nd Hit Damage 75/175/275(+Attack Power 50%) 120/210/300(+Attack Power 30%)(+Skill Amplification 100%), Deals extra critical strike damage to Severely Wounded enemies(REMOVED), Applies 60% Healing Reduction to Severely Wounded enemies (NEW), Post-op1s Cooldown Reduction for Post-op per critical strike (REMOVED), Wounded State Damage (+Attack Power 15%) (+Attack Power 5%)(+Skill Amplification 4%), Severely Wounded State Damage (Attack Power 15%) (+Attack Power 5%)(+Skill Amplification 5%), Shield 100/125/150(+Attack Power 35%) 75/125/175(+Attack Power 10%)(+Skill Amplification 35%), Damage 20/50/80/110/140(+Attack Power 40%) 20/50/80/110/140(+Attack Power 20%)(+Skill Amplification 40%), (Attack Power 85%)+(6*Level) (Attack Power 100%)+(8*Level), Damage is increased based on Critical Strike Damage Increase (REMOVED), Basic Attack + Additional Spell Damage (NEW), Damage 30/45/60/75/90(+Attack Power 30%) 30/45/60/75/90(+Attack Power 15%)(+Skill Amplification 10%), Edge Damage 70/115/160/205/250(+Attack Power 80%) 70/115/160/205/250(+Attack Power 40%)(+Skill Amplification 40%), 1st Hit Damage 30/40/50/60/70(+Attack Power 20%) 30/40/50/60/70(+Attack Power 10%)(+Skill Amplification 20%), 2nd Hit Damage 30/50/70/90/110(+Attack Power 50/60/70/80/90%) 30/50/70/90/110(+Attack Power 25%)(+Skill Amplification 40/45/50/55/60%), Healing Zone: Heal per Second: (+Max HP 5%) (+Max HP 5%)(+Skill Amplification 4%), Min Damage 80/180/280(+Attack Power 50%) 80/180/280(+Attack Power 25%)(+Skill Amplification 45%), Max Damage 160/360/560(+Attack Power 100%) 160/360/560(+Attack Power 50%)(+Skill Amplification 90%), Nina Basic Attack Extra Damage 25/50/75(+Attack Power 50%) 25/50/75(+Attack Power 50%)(+Skill Amplification 20%), Damage 70/90/110/130/150(+Attack Power 60%) 70/90/110/130/150(+Attack Power 70%)(+Skill Amplification 40%), Spin True Damage 21/30/39/48/57 15/24/33/42/51(+Attack Power 5%)(+Skill Amplification 3%), Throw Damage 40/50/60/70/80(+Attack Power 30%) 40/50/60/70/80(+Attack Power 40%)(+Skill Amplification 30%), Nina Damage 80/110/140/170/200(+Attack Power 45%) 80/110/140/170/200(+Attack Power 55%)(Skill Amplification 40%), Chloe Dash Damage 40/55/70/85/100(+Attack Power 30%) 40/55/70/85/100(+Attack Power 40%)(+Skill Amplification 25%), Nina Dash Damage 80/100/120/140/160(+Attack Power 45%) 80/100/120/140/160(+Attack Power 55%)(+Skill Amplification 40%), Damage 60/100/140/180/220(+Attack Power 75%) 60/100/140/180/220(Attack Power 40%)(+Skill Amplification 50%), Damage 40/80/120/160/200(+Attack Power 80%) 40/80/120/160/200(Attack Power 50%)(+Skill Amplification 60%), Shield 40/75/110/145/180(+Attack Power 75%) 60/95/130/165/200(+Attack Power 40%)(+Skill Amplification 40%), 1st Hit Damage 20/40/60/80/100(+Attack Power 30%) 20/40/60/80/100(Attack Power 15%)(+Skill Amplification 35%), 2nd Hit Damage 80/105/130/155/180(+Attack Power 70%) 80/105/130/155/180(Attack Power 50%)(+Skill Amplification 65%), AOE Damage per second 15/30/45(+Attack Power 20%) 15/30/45(+Attack Power 5%)(+Skill Amplification 10%), True Damage 200/300/400(+Attack Power 100%) 200/300/400(+Attack Power 50%)(+Skill Amplification 50%), Damage 20/40/60/80/100(+Attack Power 60%) 55/80/105/130/155(+Attack Power 45%)(Skill Amplification 30%), Enhanced Damage 30/55/80/105/130(+Attack Power 60%)(+Character Level * 3) 60/90/120/150/180(+Attack Power 45%)(+Skill Amplification 30%)(+Character Level * 3), Damage 40/70/100/130/160(+Attack Power 50%) 70/100/130/160/190(+Attack Power 35%)(+Skill Amplification 70%), Enhanced Damage 40/80/120/160/200(Attack Power 55%)(+Character Level * 3) 80/120/160/200/240(Attack Power 40%)(+Skill Amplification 80%)(+Character Level * 3), Damage 17/34/51/68/85(+Attack Power 45%) 19/38/57/76/95(+Attack Power 45%)(+Skill Amplification 30%), Enhanced Damage 20/40/60/80/100(+Attack Power 45%)(+Character Level * 3) 22/44/66/88/110(+Attack Power 45%)(+Skill Amplification 30%)(+Character Level * 3), Min Damage 120/180/240(+Attack Power 75%) 120/180/240(+Attack Power 100%)(+Skill Amplification 50%), Max Damage 360/540/720(+Attack Power 150%) 360/540/720(+Attack Power 200%)(+Skill Amplification 100%), Damage 40/80/120/160/200(+Attack Power 40%) 50/100/150/200/250(+Attack Power 25%)(+Skill Amplification 30%), Extra Damage 40/60/80/100/120(+Attack Power 30%) 40/60/80/100/120(+Attack Power 20%)(+Skill Amplification 25%), Damage 50/75/100/125/150(+Attack Power 40%) 50/75/100/125/150+(Attack Power 25%)(+Skill Amplification 25%), Shield 40/50/60/70/80(+Skill Amplification 80%) 50/70/90/110/130(+Skill Amplification 25%), Damage 50/80/110/140/170(+Attack Power 40%) 50/80/110/140/170(+Attack Power 25%)(+Skill Amplification 25%), 1st Hit Damage 60/120/180(+Attack Power 20%) 60/120/180(+Attack Power 10%)(+Skill Amplification 15%), 2nd Hit Damage 80/150/220(+Attack Power 40%) 80/150/220(+Attack Power 40%)(+Skill Amplification 20%), Damage 30/60/90/120/150(+Attack Power 25%) 30/60/90/120/150(+Attack Power 30%)(+Skill Amplification 25%), Sweet Spot Damage 40/80/120/160/200(+Attack Power 25%) 40/80/120/160/200(+Attack Power 40%)(+Skill Amplification 60%), 1st Hit Damage 32/49/66/83/100(+Attack Power 30%) 32/49/66/83/100(+Attack Power 40%)(+Skill Amplification 10%), 2nd Hit Damage 32/49/66/83/100(+Attack Power 35/40/45/50/55%) 32/49/66/83/100(+Attack Power 40/45/50/55/60%)(+Skill Amplification 35%), Marche & Rompre(E) Damage 60/95/130/165/200(+Attack Power 35%) 60/95/130/165/200(+Attack Power 50%)(+Skill Amplification 40%), Base Damage 50/75/100(+Attack Power 30/40/50%) 50/75/100(+Attack Power 30/40/50%)(+Skill Amplification 15/20/25%), Damage 3/6/9/12/15(+Attack Power 10%)(+Skill Amplification2%) 2/5/8/11/14(+Attack Power 3%)(+Skill Amplification 2%), 1,5,10 Hits Extra Damage 20/25/30/35/40(+Attack Power 15%)(+Skill Amplification15%) 20/25/30/35/40(+Attack Power 15%)(+Skill Amplification 12%), Center Damage 65/80/95/110/125(+Attack Power 60%)(+Skill Amplification 100%) 70/85/100/115/130(+Attack Power 25%)(+Skill Amplification 60%), Outer Damage 55/65/75/85/95(+Attack Power 45%)(+Skill Amplification 80%) 70/80/90/100/110(+Attack Power 20%)(+Skill Amplification 45%), Damage 60/70/80/90/100(+Attack Power 60%)(+Skill Amplification 75%) 80/115/150/185/220(+Attack Power 15%)(+Skill Amplification 25%), Hit Damage 50/60/70/80/90(+Attack Power 30%)(+Skill Amplification 10%) 60/90/120/150/180(+Attack Power 10%)(+Skill Amplification 20%), Dash Damage 15/25/35/45/55(+Attack Power 30%)(+Skill Amplification 10%) 25/45/65/85/105(+Attack Power 10%)(+Skill Amplification 30%), 60/75/90/105/120(+Attack Power 50%)(+Skill Amplification80%) 60/90/120/150/180(+Attack Power 15%)(+Skill Amplification 40%), Damage (+Attack Power 100%)(+Skill Amplification50%) (+Attack Power 100%)(+Skill Amplification 90%), Min Damage 58/81/104/127/150(+Attack Power 30%) 58/81/104/127/150(+Attack Power 30%)(+Skill Amplification 40%), Max Damage 116/162/208/254/300(+Attack Power 60%) 116/162/208/254/300(+Attack Power 60%)(+Skill Amplification 80%), Damage 20/30/40/50/60(+Attack Power 40%) 20/30/40/50/60(+Attack Power 50%)(+Skill Amplification 35%), Skill Amplification 16/23% Increase Skill Amplification 8/11%Increase, Damage 70/100/130/160/190(+Attack Power 30%) 70/100/130/160/190(+Attack Power 20%)(+Skill Amplification 60%), Min Damage 25/50/75/100/125(+Attack Power 50%) 25/50/75/100/125(+Attack Power 40%)(+Skill Amplification 50%), Max Damage 150/215/280/345/410(+Attack Power 50%) 150/215/280/345/410(+Attack Power 80%)(+Skill Amplification 100%), 1st Hit Damage 35/60/85/110/135(+Attack Power 30%) 35/60/85/110/135(+Attack Power 20%)(+Skill Amplification 15%), 2nd Hit Damage 35/60/85/110/135(+Attack Power 60%) 35/60/85/110/135(+Attack Power 40%)(+Skill Amplification 45%), Explosion Damage 100/200/300(+Attack Power 55%) 100/200/300(+Attack Power 30%)(+Skill Amplification 20%), Omen Damage 80/140/200(+Attack Power 50%) 80/140/200(+Attack Power 20%)(+Skill Amplification 40%), Damage 50/100/150/200/250(+Attack Power 40%) 50/100/150/200/250(+Attack Power 40%)(+Skill Amplification 40%), Initial Damage (+Attack Power 55%)(+5/8/11/14/17% of enemys max HP) (+Attack Power 70%)(+Skill Amplification 30%)(+5/8/11/14/17% of enemys max HP), Wall Impact Damage 60/95/130/165/200(+Attack Power 35%) 60/95/130/165/200(+Attack Power 55%)(+Skill Amplification 50%), Min Damage 80/120/160(+Attack Power 60%) 80/120/160(+Attack Power 75%)(+Skill Amplification 80%), Max Damage 480/720/960(+Attack Power 180%) 480/720/960(+Attack Power 225%)(+Skill Amplification 240%), All weapon skills will now be counted as a seperate skill of the character. For one, it made the damage gap between tank builds and DPS builds insignificant. Youll need a Regeneration Cuff and a System Shutdown Code to prepare for escape. First Kill missions in the ER Pass can now be finished properly. COPYRIGHT 2022 NIMBLE NEURON CORPORATION. are being removed. New strategies await, new items with powerful abilities! "There are people who make rules and people who break them.". Imported saved plans will now properly be displayed as 3 per weapon rather than 3 per character. You can now finally gift NP to your friends! A phantom thief? Damage 100/160/220/280/340(+Attack Power 60%) 100/160/220/280/340(+Attack Power 80%)(+Skill Amplification 80%), Damage 200/300/400(+Attack Power 70%) 220/340/460(+Attack Power 100%)(+Skill Amplification 90%), Collision Damage 100/150/200(+Attack Power 35%) 110/170/230(+Attack Power 50%)(+Skill Amplification 45%), Damage 50/70/90/110/130(+Attack Power 35%) 50/70/90/110/130(+Attack Power 45%)(+Skill Amplification 20%), Center Damage 85/105/125/145/165(+Attack Power 50%) 85/105/125/145/165(+Attack Power 75%)(+Skill Amplification 40%), Damage 20/30/40/50/60(+Attack Power 30%) 20/30/40/50/60(+Attack Power 50%)(+Skill Amplification 30%), Damage 20/40/60/80/100(+Attack Power 25%) 20/40/60/80/100(+Attack Power 45%)(+Skill Amplification 30%), Damage per Tick 60/90/120(+Attack Power 35%) 60/90/120(+Attack Power 35%)(+Skill Amplification 5%), Min Damage 60/120/180(+Attack Power 50%) 60/120/180(+Attack Power 70%)(+Skill Amplification 50%), Max Damage 120/240/360(+Attack Power 100%) 120/240/360(+Attack Power 140%)(+Skill Amplification 100%). Eternal return codes are codes that give you access to in-game items in the popular game, Eternal Return: Black Survival. The gear in the top-right of the client > support > use coupon. Craft tons of different weapons and armor, fight up to 17 other players solo or with friends, and survive to be the last one standing. FB10kFollowers. Time required to hit 3 attacks/skills 3s , (Level*1.5)% Skill Amplification Increase at max stacks , Armor Penetration per Level 0.3% Armor Penetration, (6+Level*2)% Skill Amplification Increase , Shields and Healing Increase (25+Skill Amplification*0.3)% . Aside from the usual content, we've got some more goodies like loading images and more! Piolo: Piolos trap summon animation will now properly with its duration. 58 talking about this. Your preseason rank only affects where the soft reset will place you when Season 7 starts. When you upgrade your ER Pass to ER Plus by using an upgrade pass, you instantly gain 19 levels from your current level! Follow the best twitter account to ever exist, get some rewards! Add Eternal products to shopping cart. Custom Lobbies will now properly remember previous settings regarding character bans. *Each coupon lasts for the event duration written above. A virtual inventory will be created when wearing equipment that can use active skills. Come to eternal.gg social media page, and you may get the Eternal Return Coupon Codes info. (NEW) (Fortification Core) Heavy Kneepads, Gain a shield proportional to your max HP. Have a look at the banners on their homepage, and get the big sale information. If the item presets are used often after being implemented, we are planning to add extra slots just for food and beverages. soooo Pretty. - logged in to your account after maintenance on Feb 16th - the rewards wiil be automatically distributed. (Melee), Skill Amplification per level 1% (REMOVED), Recipe Change : Phoenix Gloves + Glacial Ice Leather Gloves + Glacial Ice, Recipe Change : Forged Destiny + Buddha Sarira Forged Destiny + Glass Pieces, Recipe Change : Autographed Baseball + Fire Trap Autographed Baseball + True Samadhi Fire, Skill Amplification per level 3% (REMOVED), Skill Amplification per level 2% (REMOVED), Recipe Change : Power Crossbow + RDX Long Crossbow + Moonstone, Basic Attack Amplification per level 1.7% (REMOVED), Recipe Change : FN57 + Feather Duster FN57 + Ash, Recipe Change : Army Knife + Force Core Army Knife + Mithril, Recipe Change : True Samadhi Fire + Shamshir True Samadhi Fire + Bastard Sword, Skill Amplification per level 1.5% (REMOVED), Recipe Change : Bleeder + Nunchaku Nunchaku + Force Core, Out of Combat Movement Speed 0.17 (REMOVED).
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